Get LabyMod Version
The VersionLoginPacket is a server-bound packet that is sent to the server directly after connecting to it. It
contains the player's LabyMod version and serves as the first communication between LabyMod and the server.
Receiving the Packet
There is generally no need to manually handle this packet, as the LabyMod Server API creates the LabyModPlayer object
upon receiving this packet. The LabyMod version is then stored in the player's LabyModPlayer and can be accessed via
LabyModPlayer#getLabyModVersion().
If you want to handle it anyway, you can register a PacketHandler for the VersionLoginPacket. The process is explained here.