Get Laby Client Version
The VersionLoginPacket is a server-bound packet that is sent to the server directly after connecting to it. It
contains the player's Laby Client version and serves as the first communication between the Laby Client and the server.
Receiving the Packet
There is generally no need to manually handle this packet, as the Laby Client Server API creates the LabyModPlayer object
upon receiving this packet. The Laby Client version is then stored in the player's LabyModPlayer and can be accessed via
LabyModPlayer#getLabyModVersion().
If you want to handle it anyway, you can register a PacketHandler for the VersionLoginPacket. The process is explained here.